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About Colourdle

See a colour. Guess its name. Score by how close your guess is to the actual name, and how close the colour you named is to the target.

Game Options

Two independent choices shape your game:

Timing:

Game type:

These combine freely: Daily Classic, Daily Explore, Freeplay Classic, Freeplay Explore. Each Daily combination has its own puzzle and saved results.

Palette Filter

Choose a colour source to play with:

When a palette is selected, both the target colours and your guess matching are restricted to that source. Each palette has its own daily puzzle.

Scoring

Each round produces two scores:

Colour score = 100 / (1 + (Delta E / 30)^1.8)

The two scores are combined using a power mean (p=3), which favours the higher of the two values. This means doing very well on one axis partially compensates for the other.

Total = ((name^3 + colour^3) / 2) ^ (1/3)

The maximum base score per round is 100. If your guess matches the exact colour entry (same hex value), your round total is doubled as a bonus — so scores above 100 per round are possible but not expected.

How Matching Works

When you type a guess, the game finds the closest colour name in the active pool using fuzzy string matching. So "scarltt" still matches "Scarlet", and "dark blue" might match "Dark Blue Green". The matched colour is then compared to the target for the colour score.

This means there are two strategies: guess the exact name (high name score), or guess a colour that's perceptually close (high colour score). The best guesses do both.

Technical Notes

Credits

Created by Drew Brereton. Source code on GitHub.

Colour data sourced from Crayola, Pantone (via community datasets), XKCD colour survey, and RAL colour standards.